25 CPUs, one UE5 title, no frame rates: Gears of War E-Day benchmark
Tom's Hardware benchmarked 25 Intel and AMD CPUs in Gears of War E-Day, an Unreal Engine 5 title it calls uncharacteristically CPU-heavy, but published no frame-rate results.

That is the count Tom's Hardware placed under a single Unreal Engine 5 title. Gears of War E-Day, the descriptor reads, is "uncharacteristically CPU-heavy" for the engine. No frame rates, no clock speeds, no resolution appear in the document. Just the count and the label.

The benchmark spans Intel and AMD silicon, yet the text names neither a single SKU nor a single test setting. "Low core mode" is flagged as a variable under investigation, but no definition, no measured delta, no toggle behavior appears. The mechanism is asserted, not demonstrated.


For the buyer, the market implication is narrow but real. If a UE5 title shifts its bottleneck toward the CPU thread, the GPU-first purchasing logic that dominated the 2023-2024 upgrade cycle loses a data point. Intel and AMD both hold SKUs in the test pool, but without per-core or per-thread results, neither vendor can claim the title as a selling point. The 25-CPU spread reads as a comparison test, not a single-product validation.

Die Brief's read: the document proves a test was run. It does not prove which CPU wins, what "low core mode" does to thread scheduling, or whether the CPU-heaviness is a Gears-specific optimization or a UE5 5.x engine regression. The absence of a single frame-rate number means no buyer can act on this. No definition for "low core mode" appears, so no engineer can reproduce the test. What the document does establish is that the title's CPU profile diverges from the engine's typical GPU-bound behavior, and that the divergence is large enough to warrant a 25-way comparison.


What remains unmeasured: the actual frame-rate spread across the 25 parts, the resolution and quality preset, the definition and measured effect of "low core mode," and whether the CPU-heaviness persists at 4K where GPU load typically dominates. Watch for the full results table and a per-thread breakdown. Until those land, the "CPU-heavy" label is a claim, not a measurement.

The document proves a 25-way CPU test was executed but provides zero frame-rate data, zero SKU names, and no mechanical definition of "low core mode," so neither Intel nor AMD can market the title and no buyer can act on the result. The only defensible conclusion is that Gears of War E-Day's CPU profile breaks the UE5 GPU-bound norm enough to justify the test's existence.
A 25-CPU comparison with no published frame rates, no resolution, and no definition of the "low core mode" variable is a test plan, not a result. The CPU-heaviness claim is unquantified. Until per-thread data and a mode definition land, the benchmark is a placeholder for a future comparison table, and the market signal is limited to the fact that the title's thread profile diverges from typical UE5 behavior.
25 CPUs benchmarked (Intel and AMD) · Unreal Engine 5 title · "Low core mode" investigated · No frame rates or resolution published
After Tom's Hardware. We did not report this. The pictures, if any, are theirs.

