Steam Frame OLED branch targets a higher MicroOLED panel
Valve's Steam Frame OLED kernel branches face a Snapdragon 8 Gen 3 display limit.

| Steam Frame | Steam Frame OLED | |
|---|---|---|
| display resolution | 2,160×2,160 | 3,552×3,840 |
| panel | LCD | MicroOLED |
| refresh | 72Hz to 144Hz | 90Hz target |
| processor | Snapdragon 8 Gen 3 | Snapdragon 8 Gen 3 |
| default output | 1,776×1,920 per eye | |
| scaling mode | 1.5× to 2,368×2,560 |
SteamFrameHub found the branches deckard-oled and deckard-plano, and the codename Plano appears in the Linux source. The branches point to a MicroOLED panel at 3,552 by 3,840 per eye.
The panel size is not the practical limit. The default output is 1,776 by 1,920 per eye, and a 1.5x mode reaches 2,368 by 2,560.

The Snapdragon 8 Gen 3 display path keeps the SoC as the bottleneck. Full native-resolution support is still unfinished, and 120Hz remains experimental.

The code also includes fovial scaling, a display-controller approach that can push more detail toward the gaze without sending the full image at native resolution.
No price, release date, power draw, or panel maker is stated. The branches show development, not a shipping headset.
The chip path, not the panel, sets the practical ceiling.
After videocardz.com. We did not report this. The pictures, if any, are theirs.


